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Elevation, Slope, Terrain And 3D Anaglyph Map Shading In MicroDEM



For general map relief shading, my first choice is usually 3DEM, since it usually gives the best results. But MicroDEM also does a decent job at terrain relief shading, and has a few other shading options that 3DEM lacks.

Here’s my favorite sample DEM again, loaded into MicroDEM in reflectance mode:

reflectance6

And here’s a section of a USGS topo map opened in MicroDEM at the same time, that covers the same area. I’ve processed it in a different program to remove the normal green shading:

no-merge

Since the DEM covers the same area as the map, I can use the elevation data from the DEM to color the map in several different ways. By right-clicking on the topo map and choosing “Map shading options”, the following window comes up:

advanced-map-colors-and-shading

Under DEM color merge are five options:

  • None – Removes any applied map colors and shading that might have been applied earlier.
  • Elevation – Shades the map in colors based on elevation.
  • Slope – Shades the map in slope based on elevation.
  • Reflectance – Shades the map based on the reflectance
  • Terrain shading – Shades the map based on terrain

The other checkboxes and buttons set different options and settings, and are enabled and disabled depending on their relevance. “Merge colors”, for example, lets you set the intensity, hue and saturation of the colors to be merged with the main map.

Here’s the topo map merged with elevation colors:

topographic map merged with elevation colors

With slope:

topographic map merged with slope colors

With reflectance (doesn’t work very well in this case):

topographic map merged with reflectance terrain

And with terrain shading:

topographic map merged with terrain shading

In the case of the last two, if you want to do terrain-based map shading, you’re probably better off using 3DEM, but MicroDEM creates its own unique shadings that you might like better.

Finally, you can create a red-blue stereo anaglyph version of the topo map for 3D viewing. First, remove any applied coloring or shading from the original topo map with the “None” option. Then right-click on the map and choose “3D Map Options”:

stereo-map-options

Make sure “Anaglyph” is selected, and choose a pixel displacement; 15 is a good starting point, and increasing this value increases the relief exaggeration. For a standard USGS topo, leave “Recolor DRG” checked . as it modifies some colors to make them work better in a red/blue anaglyph. Click OK to get the following (put on your red/blue 3D glasses):

anaglyphic topographic map created with DEM

You can create the same 3D anaglyph effect on a photo as well (works best on black-and white):

anaglyphic orthoquad aerial photo created with DEM

To remove the 3D effect in the program, select “None” for the “Stereo mode” in the Stereo Map Options window; click on the Help button for an explanation of all the functions.


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